I designed, implemented, and evaluated Prompt Playground, a feature that helps graders preview AI-generated scores and feedback and refine the underlying prompt before use.

I designed, implemented, and evaluated Prompt Playground, a feature that helps graders preview AI-generated scores and feedback and refine the underlying prompt before use.

Master Thesis · 2025 Nov -2026 May

Role

UX Research, Concept Design, Implementation, Between Subject Evaluation

UX Research, Concept Design, Implementation, Between Subject Evaluation

Collaboration

Centre of Expertise in Learning and Teaching, University of Twente

Tool

Figma, Lovable, Claude Next.js, Gemini API, AI-assisted development

Impact

Impact

In a study with 22 participants, the Playground group (n = 11) used the tool to iteratively communicate desired changes and refine their prompts. They also reported significantly higher perceived AI feedback quality of AI grading tool than the control group (n = 11).

In a study with 22 participants, the Playground group (n = 11) used the tool to iteratively communicate desired changes and refine their prompts. They also reported significantly higher perceived AI feedback quality of AI grading tool than the control group (n = 11).

Background

Background

My work built on an existing AI Grading Assistant
My work built on an existing AI Grading Assistant

The AI Grading Assistant is an AI-powered tool that helps graders evaluate student essays. Before grading, graders provide a rubric and feedback settings that define how the essays should be assessed. The system uses these instructions to generate criterion-level scores, and written feedback, which graders can review and edit on the grading page.

The AI Grading Assistant is an AI-powered tool that helps graders evaluate student essays. Before grading, graders provide a rubric and feedback settings that define how the essays should be assessed. The system uses these instructions to generate criterion-level scores, and written feedback, which graders can review and edit on the grading page.

▾ AI Grading Assistant — Grading Page

▾ AI Grading Assistant — Grading Page

The Interaction Gap

Graders could configure the AI, but could not preview or refine its behavior before grading

Graders could configure the AI, but could not preview or refine its behavior before grading

configure prompt

configure prompt

→

apply without previewing

→

identify misalignments during grading

Why This Gap Matters?

Prompt design shapes AI grading behavior

Research on LLM-based grading suggests that prompt structure and content can substantially affect scoring accuracy, consistency, and generated feedback quality. However, effective configurations vary across assignments, rubrics, and grading contexts.

Graders need support to evaluate and refine AI behavior

In formative research, educators wanted more guidance when configuring grading rubrics for AI. They were unsure what could be modified and whether the resulting scores were trustworthy. This indicated a need to preview AI outputs and evaluate the effects of prompt changes before grading.

Design Challenge

“How might we help graders refine their prompts to better align AI behavior with their grading expectations?”

Design Approach

Jasmine PortfolioFocus groupCompetitor analysisLiterature reviewInsightsIdeationFeedbackUsability testingIntegrationBetween-subjectstudyPrototypeDesign challengeDesign briefFinal designFindings

Researching the user, the interaction, and the AI together

Prompt calibration is shaped not only by graders’ needs, but also by how prompts influence model behavior and what the system can reliably support. I therefore investigated three perspectives in parallel, user needs, the design space, and technical feasibility, and synthesized the findings into design requirements.

01 User Needs

Graders needed an accessible way to refine prompts and verify consistent AI grading.

Method

A focus group with three experienced graders explored their grading practices and expectations for AI assistance.

Findings

Graders prioritized consistent evaluation and high-quality feedback over perfect accuracy. They acknowledged that human grading is not flawless and therefore did not expect flawless AI performance. Instead, they wanted the system to apply criteria consistently and clearly distinguish between levels of student performance. When exploring the early concept, they also preferred structured controls over editing raw prompt text.

Design Implication

Structured refinement

Let graders adjust predefined grading and feedback components instead of editing raw prompts.

Consistency testing



Let graders test the same prompt repeatedly across multiple essays.

02 Design Space

Existing grading tools supported structured setup, while prompt tools supported experimentation—but few combined both.

Method

Competitive analysis and literature review

Findings

AI-powered grading tools used predefined prompt structures, making setup easier but offering few ways to test or compare prompts.

General-purpose prompt tools supported experimentation through output comparison, version history, and automated suggestions, but were not designed for grading workflows.

Design Implication

Structured experimentation

Let graders modify predefined rubric and feedback components without editing an unstructured prompt.

Output-based evaluation

Show prompt alongside the resulting scores and feedback so graders can evaluate their effects.

Guided iteration

Support AI-assisted refinement, output comparison, and version history across multiple prompt iterations.

03 Technical Feasibililty

AI could propose prompt revisions, but graders still needed to evaluate and approve them.

Method

A literature review informed the prompt architecture and identified feasible mechanisms for AI-assisted prompt revision.

Technical decision

AI proposes revisions; the grader evaluates, iterates, and decides.

Prompt architecture

Fixed system structure

  • Evaluation task

  • Assignment and essay context

  • Required output format

  • Score and explanation structure

Grader-configurable guidance

  • Rubric and performance levels

  • Reference examples

  • Grader perspective

  • Feedback tone, detail, and focus

Design Brief

Helping graders explore, refine, and compare AI grading prompts through both open-ended experimentation and guided support.

Helping graders explore, refine, and compare AI grading prompts through both open-ended experimentation and guided support.

  1. Support free experimentation

Allow graders to quickly edit prompts, test them on essays, and observe how AI grading changes.

  1. Make grading behavior inspectable

Help graders assess consistency and compare AI performance across essays of different quality.

  1. Guide prompt improvement

Let graders express what they want to change, generate a revised instruction, and compare its impact before applying it.

From concept to working prototype

I translated the design brief into an interactive prototype, moving from early interface concepts to a functional implementation that could be tested with users.

I translated the design brief into an interactive prototype, moving from early interface concepts to a functional implementation that could be tested with users.

Step 1. Ideate the experience

Explored interface concepts and translated the design requirements into an initial flow in Figma.

Tool:

Figma

Step 2. Prototype interactions

Built and iterated on interactive workflows using Lovable to test navigation, layout, and feature behavior.

Tool:

Figma

Step 3. Build the functional prototype

Moved the prototype into code and refined the implementation with Claude-assisted development.

Tool:

Figma

Usability testing with graders

Two recurring issues emerged and directly informed the next iteration.

Two recurring issues emerged and directly informed the next iteration.

I tested the functional prototype with three participants who had grading experience, observing task completion, navigation, hesitation, and think-aloud feedback. Follow-up interviews helped identify where the workflow conflicted with their mental models or made core features difficult to discover and use.

Issue 1

Prompt-related terminology caused hesitation

All three participants hesitated around prompt-related terminology. “Prompt” reflected the system model, but not the language they naturally used for grading.

Design response
I replaced prompt-related terms with language that better reflected graders’ existing practices.

Technical terms

Before

→

Grader-oriented language

After

Issue 2

Key grading controls were easy to overlook

All three participants overlooked controls for adding essays and running consistency tests. The interface also did not clearly distinguish between different grading modes.

Design response
I reorganized scattered grading controls into three clearly defined modes, separating single-essay grading, multiple-essay comparison, and consistency testing.

Scattered grading controls

Before

→

Clearly defined grading modes

After

Prompt Playground

The final design combines two connected workflows:

explore AI grading behavior, then refine the grading instructions with AI assistance.

Design Feature

Evaluate grading instructions across three modes

Evaluate grading instructions across three modes

Inspect individual results, compare outputs across essays, and test consistency across repeated evaluations.

One Essay

Inspect one essay’s scores and feedback in detail.

Refine grading instructions with AI assistance while keeping graders in control of each revision.

Refine grading instructions with AI assistance while keeping graders in control of each revision.

Step 1.
Describe what should improve

Graders specify how they want the rubric or feedback instruction to change.

Step 2.
Compare revisions and grading results

The system generates a possible revision and shows the original and revised instructions alongside their grading outputs.

Step 3.
Iterate or apply

Graders can continue refining the instruction or import the preferred revision back into the grading workflow.

Try the Prompt Playground

Evaluating the impact of Prompt Playground

Evaluating the impact of Prompt Playground

I conducted a between-subjects study with 22 participants to examine how access to prompt calibration influenced AI-assisted grading.

Procedure & Measurement

The experiment included four phase: Training, Preparation, Grading, Post-survey.
The playground condition used

Playground
N = 11

Control
N = 11

Training Phase

The experiment started with a training phase to prepare the participants to grade essays, and learn the usage of AI grading Assistant

Preparation Phase

Group playground use the tool to revise prompts for 15 mins, while the other group did not have the access

Optimized prompts

Predefined prompt

Grading Phase

Both group grade three essays in AI grading Assistant. While

Post-survey Phase

Conduct a 7-scale likert survey of AI grading Assistant

What I measured

I collected two types of data:

Behavioral data: prompt revisions in Prompt Playground during preparation phase, edits to AI-generated feedback, grading time, and changes from the initial AI-generated scores to participants’ final scores during grading phase.

Perception data: post-task ratings of output quality, understanding of the system, perceived control, and reliance on the AI Grading Assistant.

Results

AI-generated feedback was rated higher when prompt calibration was available

Prompt Playground supported iterative refinement of grading instructions. Its clearest measured effect was higher perceived quality of AI-generated written feedback, while broader effects on grading performance, efficiency, understanding, and control remained inconclusive.

01 How participants used the Playground

Calibration helped participants made their grading expectations more explicit.

The 11 Playground participants iteratively revised their grading instructions before grading. Their revisions made expectations around feedback tone, structure, and grading criteria more explicit.

02 Playground vs. control condition

Participants with access to calibration rated AI-generated feedback significantly higher

Playground participants rated the quality of the AI-generated written feedback significantly higher than the control group on a seven-point scale (M = 5.00 vs. M = 2.91; U = 18.0, p = .004). This suggests that refining the grading instructions may have helped bring the generated feedback closer to participants’ expectations.

Feedback edits shifted from rewriting toward refinement

Both groups edited the AI-generated feedback at similar rates. Qualitatively, however, Playground participants tended to make smaller refinements while preserving its structure, whereas control participants more often rewrote the feedback.

Broader effects remained inconclusive

No statistically significant differences were found in final grading accuracy, grading time, understanding, perceived control, or reliance. The study therefore provides evidence for improved perceived feedback quality, but not for broader improvements in grading performance or efficiency.

Full study and analysis

The complete methodology, statistical analysis, and limitations are available in my thesis.

Retrospective

One

Balance between transparent and easy to use
While I was designing the playground. one possible reason that playground didn't increase the perceived understanding may because of the prompt hiding behind the structure


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☺ 2026 Jasmine Lin

Made with tea, music & love

☺ 2026 Jasmine Lin

Made with tea, music & love

☺ 2026 Jasmine Lin

Made with tea, music & love